me2 incinerate heavy or blast

However, keep in mind that the weapon does have a limited range, roughly 20-25 meters, so beyond that you should stick with the sniper rifle. These were my favorites, the last build being the most well-rounded and one I ended up sticking with the most. Exploding flame damages the health and armor of anyone nearby. Better stuff you can spend your points on in my opinion. Because the DoT effect of the Rank 5 Burning Damage evolution is relatively long (8 seconds), in multiplayer especially, this evolution may only be useful against larger boss-type enemies (Atlases, Banshees, etc.) Mordin build - complete guide | Mass Effect 2 (ME2) - Gamestegy community Trophy/Achievement guide, including embeded walkthrough links. However, attacking breaks the cloak, so other weapons only benefit briefly from the damage boost (at maximum fire rate 4 shots for the Viper, 3 shots for the Carnifex). Cryo ammo in ME1 decreases the targets accuracy, letting the player take less damage from one source. Powerful single shot weapons like the Mantis and Widow sniper rifles benefit the most and the cloak can mean the difference between killing with a single shot and not. Its freeze-effect is also prevented on higher difficulties because it can only affect unprotected enemies. The class skill provides the usual bonuses to health, power cooldown, and Paragon/Renegade bonuses. Assassination Cloak is best used by one shot one kill snipers for its bonus to damage, while Enhanced Cloak is best used by Infiltrators who enjoy flanking their enemies, going from cover to cover, or just getting up close and personal. I can't decide which one to get with Mordin. Thanks guys! This power overlaps with the sniper rifle with respect to armor and health damage, and can serve as a suitable solution against enemies in cover. Privacy Policy. Most unprotected humanoid organics panic for the duration while other unprotected organic enemy types such as, Hitting the unprotected health of enemies such as, A leveled up Incinerate may be a better and more damaging alternative to. This ammo type loses some of its crowd-control function on Hardcore and Insanity difficulties since every enemy will have some type of special protection, preventing you from freezing them until defenses are stripped. ME2 Squadmate Tips for Insanity : r/masseffect - Reddit Enhanced extends the duration to 8 seconds, while Assassination adds a whopping 35% extra damage for a total of 75% bonus damage. If you like distance, then picking assault rifle training would not be a bad decision. Try whatever comes to mind and see what you can do with the squadmates you have! The Infiltrator can peek out of cover very frequently for one or two shots (the time slowdown is renewed each time), freeze enemies and finish them off once frozen. The damage boost is in practice only a fraction of the listed value, since it's not multiplicative. The result is that anything with just health (no shields or armor or whatnot) is assassinated instantly. What are all the possible power combinations for detonation? gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Overall, this bonus power can make an Infiltrator nigh unstoppable against shielded enemies (especially on geth missions), but it has its drawbacks and is completely useless if there are no shielded or synthetic enemies to fight. It also stops enemy health regeneration, but note that even if an enemy has a single point of armour left, Incinerate will damage the enemy's health but not stop their regeneration. Dont forget her passive either which gives substantial health and damage buffs to the whole squad.

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